Bandersnatch

Bandersnatch


Picture and version info taken from sarna, the masterunitlist and the Solaris Skunk Werks

BNDR-01A BNDR-01A 'Horus' BNDR-01B BNDR-01Ar (Jihad)
Overview
Type Battlemech Battlemech Battlemech Battlemech
Tonnage 75 75 75 75
Engine 300 XL 300 XL 300 Light Fusion 300 XL
Top Speed 64.8 kph 64.8 kph 64.8 kph 64.8 kph
Max. Engine 360 360 360 360
Armor Standard Standard Standard Standard
Internal Structure Standard Endo-Steel Standard Standard
Heat Sinks 10 Double 11 Double 10 Double 10 Double
Jump Jets No No No No
ECM Capable No No No Yes
MASC Capable No No No No
Weapons and Equipment
Head LRM-5 Streak SRM-2 LRM-5
Left Arm LB 10-X AC, Medium Laser x2 AC/20 Ultra AC/10, Medium Laser x2 LB 10-X AC, Medium Laser x2
Left Torso LRM-5, LRM Ammo, LBX Ammo x2, CASE Medium Laser, AC Ammo x2, CASE LRM-5, UAC Ammo x2, LRM Ammo, Streak Ammo, CASE LRM-5, LRM Ammo, LBX Ammo x2, CASE
Center Torso Engine, Medium Laser x2 Engine, ER Large Laser Engine Engine, ECM
Right Torso LRM-5, LRM Ammo, LBX Ammo x2, CASE Medium Laser, AC Ammo x2, CASE LRM-5 LRM-5, ER Small Laser, LRM Ammo, LBX Ammo x2, CASE
Right Arm LB 10-X AC, Medium Laser x2 AC/20 PPC, Medium Laser x2 LB 10-X AC, Medium Laser x2
Left Leg
Right Leg
Hardpoints
Head 1 Missile 1 Missile 1 Missile
Left Arm 1 Ballistic, 2 Energy (Available Actuators: Upper, Lower) 2(1) Ballistic (Available Actuators: Upper) 1 Ballistic, 2 Energy (Available Actuators: Upper, Lower) 1 Ballistic, 2 Energy (Available Actuators: Upper, Lower)
Left Torso 1 Missile 1 Energy 2(1) Missile 1 Missile
Center Torso 2 Energy 2(1) Energy ECM
Right Torso 1 Missile 1 Energy 2(1) Missile 1 Energy, 1 Missile
Right Arm 1 Ballistic, 2 Energy (Available Actuators: Upper, Lower) 2(1) Ballistic (Available Actuators: Upper) 3 Energy (Available Actuators: Upper, Lower) 1 Ballistic, 2 Energy (Available Actuators: Upper, Lower)