Crusader

Crusader


Picture and version info taken from sarna, the masterunitlist and the Solaris Skunk Werks

CRD-2R* CRD-3R CRD-3L* CRD-3D CRD-3K CRD-3R 'Crael' CRD-4D CRD-4K CRD-5M* CRD-5S CRD-4BR CRD-5K* CRD-8S* CRD-7L* P1-WF 'Wildfire'
Overview
Type Battlemech Battlemech Battlemech Battlemech Battlemech Battlemech Battlemech Battlemech Battlemech Battlemech Battlemech Battlemech Battlemech Battlemech Battlemech
Tonnage 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65
Engine 260 Standard 260 Standard 260 Standard 260 Standard 260 Standard 260 Standard 260 Standard 260 Standard 260 XL 260 Standard 260 Standard 260 XL 260 XL 195 Standard 390 XL
Top Speed 64.8 kph 64.8 kph 64.8 kph 64.8 kph 64.8 kph 64.8 kph 64.8 kph 64.8 kph 64.8 kph 64.8 kph 64.8 kph 64.8 kph 64.8 kph 48.6 kph 92.7 kph
Max. Engine 315 315 315 315 315 315 315 315 315 315 315 315 315 235-260 400 (min: 325)
Armor Standard Standard Standard Standard Standard Standard Standard Standard Standard Standard Standard Standard Standard Stealth Armor Ferro-Fibrous
Internal Structure Endo-Steel Standard Standard Standard Standard Standard Standard Standard Standard Standard Standard Endo-Steel Endo-Steel Endo-Steel Endo-Steel
Heat Sinks 10 Double 10 Single 12 Single 14 Single 16 Single 10 Single 13 Single 14 Single 13 Double 10 Double 10 Double 11 Double 10 Double 11 Double 13 Double
Jump Jets No No 4 No No No No No 4 No No 4 4 3 No
ECM Capable No No No No No No No No No No No No No Yes No
MASC Capable No No No No No No No No No No No No No No No
Weapons and Equipment
Head AMS C3 Computer Slave ER Medium Laser Machine Gun (AMS?)
Left Arm LRM-15 Artemis, Medium Laser, Machine Gun LRM-15, Medium Laser, Machine Gun LRM-10, Medium Laser, Machine Gun LRM-15, Medium Laser LRM-10, Medium Laser Medium Laser, Machine Gun, Claw LRM-15, Medium Pulse Laser LRM-10, Medium Pulse Laser LRM-15, Medium Laser, Double Heat Sink LRM-15, Medium Laser LRM-15, Medium Laser, Machine Gun MRM-30 LRM-10, Medium Laser LRM-15, Double Heat Sink Large Pulse Lsaer, Medium Pulse Laser
Left Torso Streak SRM-2 x2, MG Ammo, LRM Ammo, CASE SRM-6, LRM Ammo SRM-4, LRM Ammo, Jump Jet x2 SRM-4, LRM Ammo, Single Heat Sink x2 SRM-6, LRM Ammo, Single Heat Sink x3 SRM-6 x2 Streak SRM-2, LRM Ammo SRM-6, LRM Ammo, Single Heat Sink x2 Streak SRM-2, Streak Ammo, CASE, Jump Jet x2, Double Heat Sink SRM-6 Streak SRM-2, LRM Ammo x2, CASE Medium Laser, MRM Ammo x4, CASE, Jump Jet x2 Heavy Gauss Rifle (9 slots) ECM, Streak SRM-4, Jump Jet, Double Heat Sink x2 Streak SRM-2
Center Torso Engine Engine, SRM Ammo, MG Ammo Engine, SRM Ammo, MG Ammo Engine, SRM Ammo Engine, SRM Ammo Engine, SRM Ammo, MG Ammo Engine, Single Heat Sink, Streak Ammo Engine, SRM Ammo Engine Engine, SRM Ammo, CASE Engine, Streak Ammo, MG Ammo Engine, Medium Pulse Laser x2 Engine, Heavy Gauss Rifle (2 slots) Engine, ER Medium Laser, Jump Jet Engine
Right Torso Streak SRM-2 x2, Streak Ammo, LRM Ammo, CASE SRM-6, LRM Ammo SRM-4, LRM Ammo, Jump Jet x2 SRM-4, LRM Ammo, Single Heat Sink x2 SRM-6, LRM Ammo, Single Heat Sink x3 SRM-6 Streak SRM-2, LRM Ammo SRM-6, LRM Ammo, Single Heat Sink x2 Streak SRM-2, LRM Ammo x2, AMS Ammo, CASE, Jump Jet x2, Double Heat Sink SRM-6, LRM Ammo x2, CASE Streak SRM-2, LRM Ammo x2, CASE Medium Laser, Jump Jet x2 LRM Ammo, Gauss Ammo x2, CASE Streak SRM-4, Streak Ammo, LRM Ammo x4, CASE, Jump Jet Streak SRM-2, MG Ammo, Streak Ammo, CASE
Right Arm LRM-15 Artemis, Medium Laser, Machine Gun LRM-15, Medium Laser, Machine Gun LRM-10, Medium Laser, Machine Gun LRM-15, Medium Laser LRM-10, Medium Laser Medium Laser, Machine Gun, Claw LRM-15, Medium Pulse Laser LRM-10, Medium Pulse Laser LRM-15, Medium Laser, Flamer, Machine Gun, MG Ammo LRM-15, Medium Laser, Flamer LRM-15, Medium Laser, Machine Gun MRM-30 LRM-10, Medium Laser LRM-15, Double Heat Sink Small Pulse Laser, Machine Gun
Left Leg Single Heat Sink Single Heat Sink Jump Jet x2
Right Leg Single Heat Sink Single Heat Sink Jump Jet x2
Hardpoints
Head 1 Energy 1 Ballistic
Left Arm 1 Ballistic, 1 Energy, 1 Missile (Available Actuators: Upper, Lower, Hand) 1 Ballistic, 1 Energy, 1 Missile (Available Actuators: Upper, Lower, Hand) 1 Ballistic, 1 Energy, 1 Missile (Available Actuators: Upper, Lower, Hand) 1 Energy, 1 Missile (Available Actuators: Upper, Lower, Hand) 1 Energy, 1 Missile (Available Actuators: Upper, Lower, Hand) 1 Energy, 1 Ballistic (Available Actuators: Upper, Lower, Claw) 1 Energy, 1 Missile (Available Actuators: Upper, Lower, Hand) 1 Energy, 1 Missile (Available Actuators: Upper, Lower, Hand) 1 Energy, 1 Missile (Available Actuators: Upper, Lower) 1 Energy, 1 Missile (Available Actuators: Upper, Lower) 1 Ballistic, 1 Energy, 1 Missile (Available Actuators: Upper, Lower, Hand) 2(1) Missile (Available Actuators: Upper, Lower, Hand) 1 Energy, 1 Missile (Available Actuators: Upper, Lower, Hand) 2(1) Missile (Available Actuators: Upper, Lower, Hand) 2 Energy (Available Actuators: Upper, Lower)
Left Torso 2 Missile 1 Missile 1 Missile 1 Missile 1 Missile 2 Missile 1 Missile 1 Missile 1 Missile 1 Missile 1 Missile 1 Energy 4(1) Ballistic ECM 1 Missile
Center Torso 2 Energy 2(1) Energy
Right Torso 2 Missile 1 Missile 1 Missile 1 Missile 1 Missile 2(1) Missile 1 Missile 1 Missile 1 Missile 1 Missile 1 Missile 1 Energy 1 Missile
Right Arm 1 Ballistic, 1 Energy, 1 Missile (Available Actuators: Upper, Lower, Hand) 1 Ballistic, 1 Energy, 1 Missile (Available Actuators: Upper, Lower, Hand) 1 Ballistic, 1 Energy, 1 Missile (Available Actuators: Upper, Lower, Hand) 1 Energy, 1 Missile (Available Actuators: Upper, Lower, Hand) 1 Energy, 1 Missile (Available Actuators: Upper, Lower, Hand) 1 Energy, 1 Ballistic (Available Actuators: Upper, Lower, Claw) 1 Energy, 1 Missile (Available Actuators: Upper, Lower, Hand) 1 Energy, 1 Missile (Available Actuators: Upper, Lower, Hand) 2 Energy, 1 Ballistic, 1 Missile (Available Actuators: Upper, Lower, Hand) 2 Energy, 1 Ballistic (Available Actuators: Upper, Lower, Hand) 1 Ballistic, 1 Energy, 1 Missile (Available Actuators: Upper, Lower, Hand) 2(1) Missile (Available Actuators: Upper, Lower, Hand) 1 Energy, 1 Missile (Available Actuators: Upper, Lower, Hand) 2(1) Missile (Available Actuators: Upper, Lower, Hand) 1 Energy, 1 Ballistic (Available Actuators: Upper, Lower, Hand)