Dasher

Dasher


Picture and version info taken from sarna, the masterunitlist and the Solaris Skunk Werks

Prime A B C D E H
Overview
Type Omnimech Omnimech Omnimech Omnimech Omnimech Omnimech Omnimech
Tonnage 20 20 20 20 20 20 20
Engine 200 XL 200 XL 200 XL 200 XL 200 XL 200 XL 200 XL
Top Speed 162 kph 162 kph 162 kph 162 kph 162 kph 162 kph 162 kph
Armor Ferro-Fibrous Ferro-Fibrous Ferro-Fibrous Ferro-Fibrous Ferro-Fibrous Ferro-Fibrous Ferro-Fibrous
Internal Structure Endo-Steel Endo-Steel Endo-Steel Endo-Steel Endo-Steel Endo-Steel Endo-Steel
Heat Sinks 10 Double 10 Double 10 Double 10 Double 10 Double 10 Double 10 Double
Jump Jets No No No No No No No
ECM Capable No No Yes No No No No
MASC Capable Yes Yes Yes Yes Yes Yes Yes
Weapons and Equipment
Head Fixed Armor Slot Fixed Armor Slot Fixed Armor Slot Fixed Armor Slot Fixed Armor Slot Fixed Armor Slot Fixed Armor Slot
Left Arm ER Medium Laser x2, Fixed Structure Slot, Fixed Armor Slot AMS, AMS Ammo, Fixed Structure Slot, Fixed Armor Slot Medium Pulse Laser, Fixed Structure Slot, Fixed Armor Slot LRM-5, LRM Ammo, Fixed Structure Slot, Fixed Armor Slot ER Medium Laser x2, Fixed Structure Slot, Fixed Armor Slot Fixed Structure Slot, Fixed Armor Slot Heavy Small Laser x4, Fixed Structure Slot, Fixed Armor Slot
Left Torso Fixed Double Heat Sink, Fixed Structure Slot, Fixed Armor Slot x2 Fixed Double Heat Sink, Fixed Structure Slot, Fixed Armor Slot x2 Fixed Double Heat Sink, Fixed Structure Slot, Fixed Armor Slot x2 Fixed Double Heat Sink, Fixed Structure Slot, Fixed Armor Slot x2 Fixed Double Heat Sink, Fixed Structure Slot, Fixed Armor Slot x2 Fixed Double Heat Sink, Fixed Structure Slot, Fixed Armor Slot x2 Fixed Double Heat Sink, Fixed Structure Slot, Fixed Armor Slot x2
Center Torso Engine, Fixed MASC, Fixed Structure Slot Engine, Fixed MASC, Fixed Structure Slot Engine, Fixed MASC, Fixed Structure Slot Engine, Fixed MASC, Fixed Structure Slot Engine, Fixed MASC, Fixed Structure Slot Engine, Fixed MASC, Fixed Structure Slot Engine, Fixed MASC, Fixed Structure Slot
Right Torso SRM-4, SRM Ammo, Fixed Double Heat Sink, Fixed Structure Slot, Fixed Armor Slot x2 Streak SRM-4, Streak Ammo, Fixed Double Heat Sink, Fixed Structure Slot, Fixed Armor Slot x2 Medium Pulse Laser, Fixed Double Heat Sink, Fixed Structure Slot, Fixed Armor Slot x2 AMS, AMS Ammo x2, Fixed Double Heat Sink, Fixed Structure Slot, Fixed Armor Slot x2 ER Medium Laser, Flamer, Targeting Computer MKI, Fixed Double Heat Sink, Fixed Structure Slot, Fixed Armor Slot x2 Fixed Double Heat Sink, Fixed Structure Slot, Fixed Armor Slot x2 Targeting Computer MKI, Double Heat Sink, Fixed Double Heat Sink, Fixed Structure Slot, Fixed Armor Slot x2
Right Arm SRM-6, SRM Ammo, Fixed Structure Slot, Fixed Armor Slot TAG, Beagle Active Probe, Fixed Structure Slot, Fixed Armor Slot ECM, Machine Gun x2, Machine Gun Ammo, Fixed Structure Slot, Fixed Armor Slot LRM-5, LRM Ammo, Fixed Structure Slot, Fixed Armor Slot ER Medium Laser x2, Fixed Structure Slot, Fixed Armor Slot ATM-6, ATM Ammo x3, Fixed Structure Slot, Fixed Armor Slot Heavy Small Laser x5, Fixed Structure Slot, Fixed Armor Slot
Left Leg Fixed Structure Slot Fixed Structure Slot Fixed Structure Slot Fixed Structure Slot Fixed Structure Slot Fixed Structure Slot Fixed Structure Slot
Right Leg Fixed Structure Slot Fixed Structure Slot Fixed Structure Slot Fixed Structure Slot Fixed Structure Slot Fixed Structure Slot Fixed Structure Slot
Omnipods
Head
Left Arm 2 Energy (Available Actuators: Upper, Lower, Hand) 1 AMS, (Available Actuators: Upper, Lower, Hand) 1 Energy (Available Actuators: Upper, Lower, Hand) 1 Missile (Available Actuators: Upper, Lower, Hand) 2 Energy (Available Actuators: Upper, Lower, Hand) (Available Actuators: Upper, Lower, Hand) 4 Energy (Available Actuators: Upper, Lower, Hand)
Left Torso
Center Torso
Right Torso 1 Missile 1 Missile 1 Energy 1 AMS 2 Energy
Right Arm 1 Missile (Available Actuators: Upper, Lower, Hand) 1 Energy (Available Actuators: Upper, Lower, Hand) 2 Ballistic, ECM (Available Actuators: Upper, Lower, Hand) 1 Missile (Available Actuators: Upper, Lower, Hand) 2 Energy (Available Actuators: Upper, Lower, Hand) 1 Missile (Available Actuators: Upper, Lower, Hand) 5 Energy (Available Actuators: Upper, Lower, Hand)