Raptor

Raptor


Picture and version info taken from sarna, the masterunitlist and the Solaris Skunk Werks

RTX1-O RTX1-OA RTX1-OB RTX1-OC RTX1-OD RTX1-OE RTX1-OF RTX1-OR
Overview
Type Omnimech Omnimech Omnimech Omnimech Omnimech Omnimech Omnimech Omnimech
Tonnage 25 25 25 25 25 25 25 25
Engine 175 XL 175 XL 175 XL 175 XL 175 XL 175 XL 175 XL 175 XL
Top Speed 113.4 kph 113.4 kph 113.4 kph 113.4 kph 113.4 kph 113.4 kph 113.4 kph 113.4 kph
Armor Standard Standard Standard Standard Standard Standard Standard Standard
Internal Structure Endo-Steel Endo-Steel Endo-Steel Endo-Steel Endo-Steel Endo-Steel Endo-Steel Endo-Steel
Heat Sinks 10 Double 10 Double 10 Double 12 Double 10 Double 10 Double 13 Double 10 Double
Jump Jets No No No No No No 7 No
ECM Capable No No No No No No No No
MASC Capable No No No No No No No No
Weapons and Equipment
Head Fixed Structure Slot Fixed Structure Slot Fixed Structure Slot Fixed Structure Slot Fixed Structure Slot Fixed Structure Slot Fixed Structure Slot Fixed Structure Slot
Left Arm Medium Laser, Small Laser, Fixed Double Heat Sink x2 Small Laser, Fixed Double Heat Sink x2 Fixed Double Heat Sink x2 Small Pulse Laser, Double Heat Sink, Fixed Double Heat Sink x2 Small Laser, Fixed Double Heat Sink x2 Fixed Double Heat Sink x2 ER Medium Laser x3, Fixed Double Heat Sink x2 ER Large Laser, ER Medium Laser, Fixed Double Heat Sink x2
Left Torso LRM-5, Fixed Structure Slot x3 Large Laser, Fixed Structure Slot x3 SRM-6, SRM Ammo x2, Fixed Structure Slot x3 Medium Laser x2, Fixed Structure Slot x3 Streak SRM-2, Streak Ammo, Beagle Active Prove, Fixed Structure Slot x3 MRM-10, MRM Ammo x2, Fixed Structure Slot x3 Jump Jets x3, Double Heat Sink, Fixed Structure Slot x3 Fixed Structure Slot x3
Center Torso Engine, LRM-5, LRM Ammo Engine Engine, SRM-6 Engine, Medium Laser x2 Engine, Streak SRM-2, C3 Computer Slave Engine, MRM-10 Engine, ER Medium Laser, Jump Jet Engine, ER Small Laser, C3 Computer Slave
Right Torso Machine Gun x2, LRM-5, Machine Gun Ammo, Fixed Structure Slot x3 Large Laser, Small Laser, Fixed Structure Slot x3 SRM-6, Small Laser, Fixed Structure Slot x3 Medium Laser x2, AMS, AMS Ammo, Fixed Structure Slot x3 Machine Gun x2, Streak SRM-2, TAG, Machine Gun Ammo, Fixed Structure Slot x3 MRM-10, Small Laser, Fixed Structure Slot x3 Jump Jets x3, Double Heat Sink, Fixed Structure Slot x3 Fixed Structure Slot x3
Right Arm Medium Laser, Small Laser, Fixed Double Heat Sink, Fixed Structure Slot x3 Small Laser, Fixed Double Heat Sink, Fixed Structure Slot x3 Fixed Double Heat Sink, Fixed Structure Slot x3 Small Pulse Laser, Double Heat Sink, Fixed Double Heat Sink, Fixed Structure Slot x3 Small Laser, Fixed Double Heat Sink, Fixed Structure Slot x3 Fixed Double Heat Sink, Fixed Structure Slot x3 ER Medium Laser, Double Heat Sink, Fixed Double Heat Sink, Fixed Structure Slot x3 ER Large Laser, ER Medium Laser, Fixed Double Heat Sink, Fixed Structure Slot x3
Left Leg Fixed Structure Slot x2 Fixed Structure Slot x2 Fixed Structure Slot x2 Fixed Structure Slot x2 Fixed Structure Slot x2 Fixed Structure Slot x2 Fixed Structure Slot x2 Fixed Structure Slot x2
Right Leg Fixed Structure Slot x2 Fixed Structure Slot x2 Fixed Structure Slot x2 Fixed Structure Slot x2 Fixed Structure Slot x2 Fixed Structure Slot x2 Fixed Structure Slot x2 Fixed Structure Slot x2
Omnipods
Head
Left Arm 2 Energy (Available Actuators: Upper) 1 Energy (Available Actuators: Upper) (Available Actuators: Upper) 1 Energy (Available Actuators: Upper) 1 Energy (Available Actuators: Upper) (Available Actuators: Upper) 3 Energy (Available Actuators: Upper) 2 Energy (Available Actuators: Upper)
Left Torso 1 Missile 1 Energy 1 Missile 2 Energy 1 Missile 1 Missile 3 Jump Jet
Center Torso 1 Missile 1 Missile 2 Energy 1 Missile 1 Missile 1 Energy, 1 Jump Jet 1 Energy
Right Torso 2 Ballistic, 1 Missile 2 Energy 1 Energy, 1 Missile 2 Energy, 1 AMS 2 Ballistic, 1 Energy, 1 Missile 1 Energy, 1 Missile 3 Jump Jet
Right Arm 2 Energy (Available Actuators: Upper) 1 Energy (Available Actuators: Upper) (Available Actuators: Upper) 1 Energy (Available Actuators: Upper) 1 Energy (Available Actuators: Upper) (Available Actuators: Upper) 1 Energy (Available Actuators: Upper) 2 Energy (Available Actuators: Upper)