Phantom

Phantom


Picture and version info taken from sarna, the masterunitlist and the Solaris Skunk Werks

Prime A B C D E H
Overview
Type Omnimech Omnimech Omnimech Omnimech Omnimech Omnimech Omnimech
Tonnage 40 40 40 40 40 40 40
Engine 360 XL 360 XL 360 XL 360 XL 360 XL 360 XL 360 XL
Top Speed 145.8 kph 145.8 kph 145.8 kph 145.8 kph 145.8 kph 145.8 kph 145.8 kph
Armor Ferro-Fibrous Ferro-Fibrous Ferro-Fibrous Ferro-Fibrous Ferro-Fibrous Ferro-Fibrous Ferro-Fibrous
Internal Structure Endo-Steel Endo-Steel Endo-Steel Endo-Steel Endo-Steel Endo-Steel Endo-Steel
Heat Sinks 12 Double 12 Double 12 Double 12 Double 12 Double 12 Double 12 Double
Jump Jets No No No No No No No
ECM Capable Yes No No No No No No
MASC Capable No No No No No No No
Weapons and Equipment
Head Fixed Armor Slot Fixed Armor Slot Fixed Armor Slot Fixed Armor Slot Fixed Armor Slot Fixed Armor Slot Fixed Armor Slot
Left Arm LRM-5, LRM Ammo, Fixed Armor Slot, Fixed Structure Slot ER Small Laser x2, Fixed Armor Slot, Fixed Structure Slot SRM-4, SRM Ammo, Fixed Armor Slot, Fixed Structure Slot ER Small Laser x4, Fixed Armor Slot, Fixed Structure Slot ER Medium Laser x2, Fixed Armor Slot, Fixed Structure Slot Micro Pulse Laser x4, Fixed Armor Slot, Fixed Structure Slot Heavy Small Laser x3, Fixed Armor Slot, Fixed Structure Slot
Left Torso ER Small Laser, TAG, Fixed Armor Slot, Fixed Structure Slot LRM-5, ER Small Laser, Fixed Armor Slot, Fixed Structure Slot BAP, Fixed Armor Slot, Fixed Structure Slot ER Medium Laser, Fixed Armor Slot, Fixed Structure Slot Fixed Armor Slot, Fixed Structure Slot ATM-3, ATM Ammo, Fixed Armor Slot, Fixed Structure Slot Medium Pulse Laser, Fixed Armor Slot, Fixed Structure Slot
Center Torso BAP, Engine, Fixed Structure Slot ER Medium Laser, Engine, Fixed Structure Slot ER Medium Laser, Engine, Fixed Structure Slot Targeting Computer, Engine, Fixed Structure Slot ER Medium Laser, Engine, Fixed Structure Slot Engine, Fixed Structure Slot Targeting Computer, Engine, Fixed Structure Slot
Right Torso ECM, Fixed Armor Slot, Fixed Structure Slot LRM-5, LRM Ammo, Fixed Armor Slot, Fixed Structure Slot ER Small Laser, Fixed Armor Slot, Fixed Structure Slot Flamer, Fixed Armor Slot, Fixed Structure Slot Fixed Armor Slot, Fixed Structure Slot Fixed Armor Slot, Fixed Structure Slot Flamer, Fixed Armor Slot, Fixed Structure Slot
Right Arm ER Medium Laser, Fixed Armor Slot, Fixed Structure Slot ER Small Laser x2, Fixed Armor Slot, Fixed Structure Slot SRM-4, SRM Ammo, Fixed Armor Slot, Fixed Structure Slot ER Small Laser x4, Fixed Armor Slot, Fixed Structure Slot ER Small Laser, Streak SRM-4, Streak Ammo, Fixed Armor Slot, Fixed Structure Slot Micro Pulse Laser x4, Fixed Armor Slot, Fixed Structure Slot Heavy Small Laser x3, Fixed Armor Slot, Fixed Structure Slot
Left Leg Fixed Armor Slot, Fixed Structure Slot Fixed Armor Slot, Fixed Structure Slot Fixed Armor Slot, Fixed Structure Slot Fixed Armor Slot, Fixed Structure Slot Fixed Armor Slot, Fixed Structure Slot Fixed Armor Slot, Fixed Structure Slot Fixed Armor Slot, Fixed Structure Slot
Right Leg Fixed Armor Slot, Fixed Structure Slot Fixed Armor Slot, Fixed Structure Slot Fixed Armor Slot, Fixed Structure Slot Fixed Armor Slot, Fixed Structure Slot Fixed Armor Slot, Fixed Structure Slot Fixed Armor Slot, Fixed Structure Slot Fixed Armor Slot, Fixed Structure Slot
Omnipods
Head
Left Arm 1 Missile (Available Actuators: Upper, Lower) 2 Energy (Available Actuators: Upper, Lower, Hand) 1 Missile (Available Actuators: Upper, Lower, Hand) 4 Energy (Available Actuators: Upper, Lower, Hand) 2 Energy (Available Actuators: Upper, Lower, Hand) 4 Energy (Available Actuators: Upper, Lower, Hand) 3 Energy (Available Actuators: Upper, Lower, Hand)
Left Torso 2 Energy 1 Energy, 1 Missile 1 Energy 1 Missile 1 Energy
Center Torso 1 Energy 1 Energy 1 Energy
Right Torso ECM 1 Missile 1 Energy 1 Energy 1 Energy
Right Arm 1 Energy (Available Actuators: Upper, Lower, Hand) 2 Energy (Available Actuators: Upper, Lower, Hand) 1 Missile (Available Actuators: Upper, Lower, Hand) 4 Energy (Available Actuators: Upper, Lower, Hand) 1 Energy, 1 Missile (Available Actuators: Upper, Lower, Hand) 4 Energy (Available Actuators: Upper, Lower, Hand) 3 Energy (Available Actuators: Upper, Lower, Hand)