Pouncer

Pouncer


Picture and version info taken from sarna, the masterunitlist and the Solaris Skunk Werks

Prime A B C D E H
Overview
Type Omnimech Omnimech Omnimech Omnimech Omnimech Omnimech Omnimech
Tonnage 40 40 40 40 40 40 40
Engine 240 XL 240 XL 240 XL 240 XL 240 XL 240 XL 240 XL
Top Speed 97.2 kph 97.2 kph 97.2 kph 97.2 kph 97.2 kph 97.2 kph 97.2 kph
Armor Ferro-Fibrous Ferro-Fibrous Ferro-Fibrous Ferro-Fibrous Ferro-Fibrous Ferro-Fibrous Ferro-Fibrous
Internal Structure Endo-Steel Endo-Steel Endo-Steel Endo-Steel Endo-Steel Endo-Steel Endo-Steel
Heat Sinks 12 Double 12 Double 12 Double 12 Double 12 Double 12 Double 15 Double
Jump Jets 5 5 5 5 5 5 5
ECM Capable No No No No No No No
MASC Capable No No No No No No No
Weapons and Equipment
Head Fixed Armor Slot Fixed Armor Slot Fixed Armor Slot Fixed Armor Slot Fixed Armor Slot Fixed Armor Slot Fixed Armor Slot
Left Arm ER PPC, Fixed Double Heat Sink, Fixed Armor Slot LRM-15, LRM Ammo x2, Fixed Double Heat Sink, Fixed Armor Slot ER Large Laser, SRM-4, SRM Ammo, Fixed Double Heat Sink, Fixed Armor Slot ER Medium Laser x2, ER Small Laser, Fixed Double Heat Sink, Fixed Armor Slot ER Medium Laser x3, Fixed Double Heat Sink, Fixed Armor Slot ATM-9, Fixed Double Heat Sink, Fixed Armor Slot Heavy Medium Laser x2, Heavy Small Laser, Double Heat Sink, Fixed Double Heat Sink, Fixed Armor Slot
Left Torso ER Small Laser, Fixed Jump Jet x2, Fixed Armor Slot x2, Fixed Structure Slot ER Medium Laser x2, Fixed Jump Jet x2, Fixed Armor Slot x2, Fixed Structure Slot Fixed Jump Jet x2, Fixed Armor Slot x2, Fixed Structure Slot ER Small Laser, Fixed Jump Jet x2, Fixed Armor Slot x2, Fixed Structure Slot ER Small Laser, Streak SRM-6, Targeting Computer, Fixed Jump Jet x2, Fixed Armor Slot x2, Fixed Structure Slot ER Medium Laser, ER Micro Laser, ATM Ammo x2, Fixed Jump Jet x2, Fixed Armor Slot x2, Fixed Structure Slot Streak SRM-6, Targeting Computer, Double Heat Sink, Fixed Jump Jet x2, Fixed Armor Slot x2, Fixed Structure Slot
Center Torso Engine, Fixed Structure Slot, Fixed Jump Jet Engine, Fixed Structure Slot, Fixed Jump Jet Engine, Fixed Structure Slot, Fixed Jump Jet Engine, Fixed Structure Slot, Fixed Jump Jet Engine, Fixed Structure Slot, Fixed Jump Jet Engine, Fixed Structure Slot, Fixed Jump Jet Engine, Fixed Structure Slot, Fixed Jump Jet
Right Torso Targeting Computer, Fixed Jump Jet x2, Fixed Double Heat Sink, Fixed Armor Slot x2, Fixed Structure Slot ER Medium Laser x2, ER Small Laser, Fixed Jump Jet x2, Fixed Double Heat Sink, Fixed Armor Slot x2, Fixed Structure Slot LRM-10, LRM Ammo, Fixed Jump Jet x2, Fixed Double Heat Sink, Fixed Armor Slot x2, Fixed Structure Slot ER Small Laser, AC Ammo x2, Fixed Jump Jet x2, Fixed Double Heat Sink, Fixed Armor Slot x2, Fixed Structure Slot Stream SRM-6, Streak Ammo, Fixed Jump Jet x2, Fixed Double Heat Sink, Fixed Armor Slot x2, Fixed Structure Slot ER Micro Laser, ATM Ammo x2, Fixed Jump Jet x2, Fixed Double Heat Sink, Fixed Armor Slot x2, Fixed Structure Slot Streak SRM-6, SRM Ammo, Fixed Jump Jet x2, Fixed Double Heat Sink, Fixed Armor Slot x2, Fixed Structure Slot
Right Arm ER PPC, Fixed Double Heat Sink, Fixed Armor Slot LRM-15, LRM Ammo x2, Fixed Double Heat Sink, Fixed Armor Slot ER Large Laser, SRM-4, SRM Ammo, Fixed Double Heat Sink, Fixed Armor Slot Ultra AC/10, Fixed Double Heat Sink, Fixed Armor Slot ER Medium Laser x3, Fixed Double Heat Sink, Fixed Armor Slot ATM-9, Fixed Double Heat Sink, Fixed Armor Slot Heavy Medium Laser x2, Double Heat Sink, Fixed Double Heat Sink, Fixed Armor Slot
Left Leg Fixed Structure Slot x2 Fixed Structure Slot x2 Fixed Structure Slot x2 Fixed Structure Slot x2 Fixed Structure Slot x2 Fixed Structure Slot x2 Fixed Structure Slot x2
Right Leg Fixed Structure Slot x2 Fixed Structure Slot x2 Fixed Structure Slot x2 Fixed Structure Slot x2 Fixed Structure Slot x2 Fixed Structure Slot x2 Fixed Structure Slot x2
Omnipods
Head
Left Arm 1 Energy (Available Actuators: Upper) 1 Missile (Available Actuators: Upper, Lower, Hand) 1 Energy, 1 Missile (Available Actuators: Upper, Lower, Hand) 3 Energy (Available Actuators: Upper) 3 Energy (Available Actuators: Upper, Lower, Hand) 1 Missile (Available Actuators: Upper, Lower, Hand) 3 Energy (Available Actuators: Upper)
Left Torso 1 Energy 2 Energy 1 Energy 1 Energy, 1 Missile 2 Energy 1 Missile
Center Torso
Right Torso 3 Energy 1 Missile 1 Energy 1 Missile 1 Energy 1 Missile
Right Arm 1 Energy (Available Actuators: Upper) 1 Missile (Available Actuators: Upper, Lower, Hand) 1 Energy, 1 Missile (Available Actuators: Upper, Lower, Hand) 1 Ballistic (Available Actuators: Upper) 3 Energy (Available Actuators: Upper, Lower, Hand) 1 Missile (Available Actuators: Upper, Lower, Hand) 2 Energy (Available Actuators: Upper)